In the context of the scientific-practical program, Steel Monkeys Company held a conference devoted to the evolution of Game Development Industry in the Republic of Belarus and to the development of multiplatform games on January 17, 2009. The announcement of the given conference was at the beginning of January on the company’s site and a number of portals devoted to IT and GameDev.
Conference schedule included Timofey Dvoskin’s, company’s director, opening speech and reports made by lead specialists of the company:
1. Meeting the studio. «Steel Monkeys – 6 years in Belarus. European approach and the island of stability at the time of world depression».
2. Computer graphics. «Reconnaissance in strength: modern games graphics research».
3. MiddleWare. «The peculiarities of the national simulation: the choice of physics engine».
4. Game Toolset. «Traffic-controller short course: placing traffic in the city».
5. Management. «Crunch time: Groundhog day or challenging oneself?»
The reports were accompanied by slide show and cut-scenes.
To find out the subjects and time for the next conferences devoted to the evolution of Game Development Industry in the Republic of Belarus, go to Steel Monkeys official web sites: www.steelmonkeys.com and www.steelmonkeys.by